Cabin Retreat

In 2020, on the cusp of the pandemic, some of my gaming group joined me at the cabin for a wonderful retreat (pictured in this post). We’ve been wanting to repeat the trip ever since, but scheduling is difficult. This year, miraculously, we were able to make a second go of it in the midst of spring break.

This time we weren’t receiving apocalyptic text messages as the state shut down in the face of Covid, but it was a bit surreal arriving to the cabin in March with no snow and just a thin layer of ice on the lake. (It wasn’t nearly strong enough to walk on.) On our second day, however, temperatures dropped and we had a bit of snow.

It’s a wonderful thing to be able to get out into the woods to relax and hang out with friends. We played through J.C. Connors’ ice age horror adventure, Canyon of the Snow Cairns. This involved a mammoth hunt, mysterious disappearances, survival in a forbidding wilderness, cultists, and confrontations with things that man-was-not-meant-to-know. In other words: fun.

Almost 15

I was just thinking about this kid this morning, as I lay in Oliver’s bed to wake him up (he likes to snuggle awake, which I will take as long as possible). I adore Griffin as an almost 15 year old, and I continue to be amazed at the person he is becoming. He is remarkable in all ways, and I love growing with him. I have no desire for him to be little again.

Except.

I do desire to be the mom I am now to the kid he was then. I know so much more than I did then about myself, about children, about life. I want to scoop that little boy up and let his little head fit perfectly into the space between my neck and my shoulder and whisper to him: I love you. I love you. I love you.

Facebook memory from 2011 of Griffin discovering his pockets.

Wyre

Griffin and his friend, James (and a few other friends), dove into a programming contest last week: the New Year, New Skills Game Jam. The contest ran for exactly one week, from January 7 to 14. They worked hard and developed a prototype game called Wyre. James was the lead coder and Griffin composed the music and designed many of the graphics.

You can play the game here and see the contest submission here. A few screenshots posted below.

Congratulations Griffin and James! This took a lot of work to put together.

A Bit of Culture

We spent a fabulous day exploring the Hirshhorn Museum on the National Mall. We were wowed by sculptures by Simone Leigh, Yayoi Kusama, and Rodin. We also explored other worlds through an exhibit of contemporary Chinese photography, Laurie Anderson’s “Four Talks,” Mark Bradford’s 400-foot long “Picket’s Charge,” and John Akomfrah’s “Purple.” And food trucks. Obviously.

Fluffy

This is another song that Oliver wrote at school last month. Here’s the transcript followed by the original.

Fluffy monkey puppy pants.
Ya ya ya.
If you don’t like it, you will be a saw.
Ha ha ha.

Fluffy monkey puppy pants.
Ya ya ya.
If you don’t like it, you will be a saw.
Ha ha ha.

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