Neon Smoke

Griffin and his friend, James, released an early demo of their game, Neon Smoke. Griffin composed the music and created most of the art. James did most of the coding. Other friends contributed story elements and helped write the dialogue.

Here’s how James and Griffin describe the process and story on their webpage:

Overview of Process

This demo of our game, Neon Smoke, was created for the National Science Foundation’s ‘Game Maker Awards‘ competition. Over the last 4 to 5 months, we have been working on developing art, music, story, and code; as well as overall having a fun time making our silly little game.

Story

You, the player, wake up in a cryo chamber in the year 2138. After breaking out, you find yourself in a mysteriously abandoned and ruined tower. After this you meet two figures who seem friendly enough… but can you really trust them? Adventure through a post-apocalyptic world full of resources, unique characters to talk to, and robot companions. There are even arcades to play retro minigames in to collect more resources to aid you on your journey to stop the evil robots.

And here’s their video trailer: